structural studies of tv animation and exposure method for animation content analysis

نویسندگان

محمدعلی صفورا

دانشجوی دکترای پژوهش هنر، دانشگاه هنر و عضو هیات علمی دانشگاه تربیت مدرس، تهران، کامران افشار مهاجر

استادیار، دانشکده هنرهای تجسمی، دانشگاه هنر، تهران فاطمه حسینی شکیب

استادیار، دانشکده سینما و تئاتر، دانشگاه هنر، تهران

چکیده

in a very general classification, films can be divided into three groups including fiction, nonfiction (i.e. documentary, experimental….) and animation. animation, as one major member of the three is a hybrid medium and art form which employs the expressive elements of other arts; that is it hybridizes and utilizes elements of dramatic arts (mainly cinema) and fine arts (painting, graphic design, etc.). thus it may be said that to study these ‘structural elements’ and utilizing them in an appropriate manner in tv animation production would mediate the ideal effect and message to the viewer. it is possible to group animation productions into three major groups of short experimental animation, feature-length and tv animation. nowadays, tv animation production comprises the majority of the animation produced in the world since the massive number of tv channels throughout the globe has made such kind of animation highly demanded and marketed. in a very general outlook, it may be said that most tv animations as cheap and fast products have shared properties such as flat perspective, simple color pallets, and simple forms in designing characters as well as limited animation which is mostly mass produced with low budgets. the structural elements of the three different categories of animation mentioned before, while sharing many factors, are different and diverse dependent on the specificities of each medium. each, have different properties in terms of their scripts, formal structures and so on; visual elements (such as color, form, texture and...) and also other determining factors (such as composition, lighting and so forth), aural elements (such as music, dialogue, and sound effects) and the animation script properties differ dependent on the type of medium as well as the target audience. this research is based on a hypothesis that ignoring the mentioned ‘structural elements’ as well as not considering the differences, properties and functions of the diverse range of animations would result in the production of weak and inefficient works which will eventually fail to communicate with the target audience or the intended message. based on structural theories, it is possible to uncover the ‘message’ and significations of a work by creating practical relationships among its structural elements. thus it is possible to consider a film and its narrative as a ‘structure’ or in other words, a specific way to synthesize the building blocks to create a coherent whole. in this research, the theories of bordwell and thompson, esslin, furniss and others who have proposed theoretical models to study and deconstruct structural elements of a dramatic text based on the concept of mise-en-scene are used to create a new method with consideration of novel relations to come to a comprehensive model by which to analyze animation texts, especially to examine the structural elements of tv animation productions. to reach such a model, the structural elements are divided into the structural/expressive elements specific to animation, dramatic text (screenplay), visual design, sound design, and structural elements of editing, and the properties of each will be studied in depth in the paper.

برای دانلود باید عضویت طلایی داشته باشید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Animation for Games: Animation and Skinning

Recap: In the last couple of lectures we introduced the principal elements of skeletal models and how to represent animations. Recall that a skeletal model consists of a collection of joints, which have been joined into a rooted tree structure. Recall that a pose is defined by rotating each of the joints in a specific way. Rotations are defined relative to a default pose, called the bind pose o...

متن کامل

Automatic Facial Animation Analysis

The primary aim of automated facial animation is to allow us to take a 3D head model of a subject in a single expression (usually neutral) and to generate a range of expressions and facial poses without requiring the intervention of a traditional animator. Given the ability to automatically generate a full range of expressions and head poses for a specific model we are able to use the model as ...

متن کامل

Computer-generated Animation for Analysis and Design

The area of computer-generated animation as a tool for engineering analysis and design has been under development for a considerable number of years.,. In this paper, an attempt is made to describe some of the salient features of the development of computer animation techniques. This is accomplished by examining some of the history of the development, by exploring the types of animation techniq...

متن کامل

Automatic Generation of Computer Animation: Using AI for Movie Animation

We may not be able to make you love reading, but automatic generation of computer animation using ai for movie animation will lead you to love reading starting from now. Book is the window to open the new world. The world that you want is in the better stage and level. World will always guide you to even the prestige stage of the life. You know, this is some of how reading will give you the kin...

متن کامل

Animation Sketching: An Approach to Accessible Animation

Rough diagrams are useful in communication and planning, but static diagrams can be insufficient to express motion. While for many applications animation is effective in depicting movement and temporal relationships, it is difficult and often tedious to create. We explore the use of motion-recording techniques to simplify the animation process. Event timing is controlled by providing additional...

متن کامل

A method for interactive manipulation and animation of volumetric data

We outline an efficient method for visualizing and manipulating volumetric data, in particular, cardiac MRI data sets. The approach is designed to allow interactive manipulation and real-time animation of volumetric data sets. The underlying model provides an efficient graphical representation for interactive rendering while not eliminating data from the volume of interest. We believe this mode...

متن کامل

منابع من

با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید


عنوان ژورنال:
هنرهای نمایش و موسیقی

جلد ۱۹، شماره ۱(بهار و تابستان ۱۳۹۳)، صفحات ۷۱-۸۲

کلمات کلیدی
in a very general classification films can be divided into three groups including fiction nonfiction (i.e. documentary experimental….) and animation. animation as one major member of the three is a hybrid medium and art form which employs the expressive elements of other arts; that is it hybridizes and utilizes elements of dramatic arts (mainly cinema) and fine arts (painting graphic design etc.). thus it may be said that to study these ‘structural elements’ and utilizing them in an appropriate manner in tv animation production would mediate the ideal effect and message to the viewer. it is possible to group animation productions into three major groups of short experimental animation feature length and tv animation. nowadays tv animation production comprises the majority of the animation produced in the world since the massive number of tv channels throughout the globe has made such kind of animation highly demanded and marketed. in a very general outlook it may be said that most tv animations as cheap and fast products have shared properties such as flat perspective simple color pallets and simple forms in designing characters as well as limited animation which is mostly mass produced with low budgets. the structural elements of the three different categories of animation mentioned before while sharing many factors are different and diverse dependent on the specificities of each medium. each have different properties in terms of their scripts formal structures and so on; visual elements (such as color form texture and...) and also other determining factors (such as composition lighting and so forth) aural elements (such as music dialogue and sound effects) and the animation script properties differ dependent on the type of medium as well as the target audience. this research is based on a hypothesis that ignoring the mentioned ‘structural elements’ as well as not considering the differences properties and functions of the diverse range of animations would result in the production of weak and inefficient works which will eventually fail to communicate with the target audience or the intended message. based on structural theories it is possible to uncover the ‘message’ and significations of a work by creating practical relationships among its structural elements. thus it is possible to consider a film and its narrative as a ‘structure’ or in other words a specific way to synthesize the building blocks to create a coherent whole. in this research the theories of bordwell and thompson esslin furniss and others who have proposed theoretical models to study and deconstruct structural elements of a dramatic text based on the concept of mise en scene are used to create a new method with consideration of novel relations to come to a comprehensive model by which to analyze animation texts especially to examine the structural elements of tv animation productions. to reach such a model the structural elements are divided into the structural/expressive elements specific to animation dramatic text (screenplay) visual design sound design and structural elements of editing and the properties of each will be studied in depth in the paper.

میزبانی شده توسط پلتفرم ابری doprax.com

copyright © 2015-2023